Case Studies
We are building community around innovative educational data mining and iterative, participatory design to understand how people learn with games. We use our findings to build theory and design effective interventions. Learn more about research here.
Shadowspect: The Power of Sharing Games
Jenn Scianna started working with Professor YJ Kim on a project investigating how teachers understand persistence in the classroom. They used Shadowspect, a learning game designed by YJ to measure student persistence and spatial reasoning. YJ and Jenn worked with the Field Day team to create a data schema that mapped the existing event logging built into the game, and loaded Shadowspect into the Vault, a game distribution service that also enables the collection of anonymous player data. “So, even though the main research questions had been addressed in the co-design work, the game lives on,” explained Jenn. “Data are still coming in!” This work was supported by the National Science Foundation, Grant # 2243668